package  
{
	/**
	 * ...
	 * @author Edward Russell II
	 */
	public class GV 
	{
		//game variables
		public static var SCORE:uint = 0;
		public static var HIGH_SCORE:uint = 0;
		public static var GAME_OVER:Boolean = false;
		public static var BULLET_COUNT:uint = 0;
		public static var BULLET_SPEED:Number = 400;

		public static var PLAYER_LIST:Array = [];
		public static var FIRST_PLAYER:Player;
		public static var ENEMY_LIST:Array = [];
		public static var CURRENT_MAP:XML;
	}

}